Modelling Academy Essentials Course Landing Page
Designed and developed a responsive course landing page for the Modelling Academy Essentials program to support learner onboarding and course enrollment. The page translates complex course information into a clear, engaging digital experience that guides users through program value, structure, and outcomes.
Key contributions include intentional layout hierarchy, learner-centered content organization, and conversion-focused design principles to improve clarity and usability. The landing page was built with accessibility and responsiveness in mind, ensuring a consistent experience across devices while aligning with the academy’s visual identity and instructional goals.
Specifics:
Tools: Learnworlds
Skills: UX/UI Design, Learning Experience Design, Web Development,
Mind Map Video (KSU)
This is a video that was required for a class assignment.
MS Application and Accessibility (KSU)


Microsoft Word
Counterpart: Google Docs
In Microsoft Word, accessibility can be checked by selecting Review > Check Accessibility, which opens the Accessibility Checker pane and highlights errors, warnings, and tips. Common issues include missing alternative text for images, unclear headings, or poor color contrast. A popular accessibility problem is images without alt text, which screen readers cannot describe to visually impaired users. This can be fixed by right-clicking the image, selecting Edit Alt Text, and adding a concise description of the image’s purpose. Using built-in heading styles instead of manual formatting also improves navigation for screen reader users.
Microsoft Excel
Counterpart: Google Sheets
In Microsoft Excel, accessibility can be reviewed by going to Review > Check Accessibility, which scans the worksheet for issues such as missing table headers, merged cells, and unlabeled charts. A common accessibility issue is tables without header rows, which makes it difficult for screen readers to understand data relationships. This can be fixed by selecting the table, choosing Table Design, and checking the Header Row option. Avoiding merged cells and adding descriptive titles to charts further improves accessibility for users relying on assistive technology.
Microsoft Powerpoint
Counterpart: Google Slides
In Microsoft PowerPoint, accessibility can be checked through Review > Check Accessibility, which identifies issues like incorrect reading order, missing alt text, or low-contrast text. A popular accessibility issue is incorrect reading order, where screen readers read slide content out of sequence. This can be fixed by opening View > Selection Pane and rearranging objects so they are listed in the correct logical order. Using built-in slide layouts and adding alt text to images also ensures presentations are accessible to all users.
Mindmap Tool: Mindmeister
Mind maps are visual tools that help organize ideas around a central topic using branches and keywords. Instead of long notes or lists, mind maps show how ideas connect, which makes information easier to understand and remember. In learning, mind maps are helpful because they encourage active thinking, support creativity, and help learners break down complex topics into smaller, more manageable pieces. They are especially useful for studying, planning, and making sense of new information.
MindMeister is an online mind mapping tool that allows users to create, edit, and share mind maps easily. Learners can add branches, colors, icons, images, and notes to organize their ideas visually. One of its strongest features is real-time collaboration, which lets multiple users work on the same mind map at once. MindMeister also allows users to comment, track changes, and export their maps, making it useful for both individual and group learning activities.
Learning Context
In an undergraduate instructional design course, students learn about different instructional design models such as ADDIE and SAM in a hybrid learning environment. After reviewing the content through short lectures and readings, students use MindMeister to create a mind map comparing the models.
The mind map includes each model’s main steps, strengths, and when it is best used.
Learning Objective:
By the end of the activity, students will be able to analyze and compare instructional design models by creating a mind map that clearly shows their key components and relationships.
Timeline Tool: Canva
A timeline is a visual tool that shows events in chronological order. It helps learners see when things happened, how events are connected over time, and how one event leads to another. In learning contexts, timelines are useful because they make complex sequences easier to understand, support memory, and help learners recognize patterns, cause-and-effect relationships, and historical progression. Timelines work especially well for subjects that involve processes, history, or development over time.
Canva is an online design tool that allows users to create visually engaging timelines using pre-made templates. Users can easily add text, images, icons, colors, and graphics through a drag-and-drop interface. Canva also supports collaboration, allowing multiple users to edit a design at the same time. Timelines can be downloaded as images or PDFs or shared through a link, making Canva a flexible tool for classroom, hybrid, and online learning.
In a hybrid middle school science class, students are learning about the water cycle. After watching a short lesson video and completing a class discussion, students use Canva to create a timeline showing the stages of the water cycle.
The timeline includes key stages such as evaporation, condensation, precipitation, and collection, with short explanations and visuals for each step.
Learning Objective:
By the end of the activity, students will be able to explain and sequence the stages of the water cycle by creating a visual timeline that accurately represents the process.
Video Based Instruction with Integrated Assessment: Edpuzzle
Edpuzzle is an interactive video learning tool that allows teachers to embed questions, notes, and voice recordings directly into a video. With this tool, instructors can insert multiple choice and open-ended questions to check for understanding while students are watching. Teachers can prevent students from skipping ahead, track who has completed the video, and view student responses and analytics. In the case of the Epic the Musical video instruction, Edpuzzle allows the teacher to pause the video after explaining key themes or character development and ask students to reflect on Odysseus’ transformation. This turns a passive viewing experience into an active learning activity and provides immediate formative assessment data.
This video-based instruction could be used in a high school English classroom during a unit on The Odyssey and modern adaptations of classical literature. The target learners would be 10th through 12th grade students studying epic poetry, character development, and theme analysis. The learning environment could be hybrid, online, or face-to-face. Students could watch the Edpuzzle video at home and answer embedded questions before coming to class for discussion. The video helps make complex classical content more accessible by connecting it to modern music and storytelling. It benefits students by reinforcing comprehension, encouraging critical thinking, and helping them analyze how Odysseus changes throughout the story.
The following is an example artifact that the learners will watch as a part of the instruction. The Edpuzzle video contains embedded comprehension and reflection questions about the themes, characters, and transformation of Odysseus in Epic the Musical. The video is presented in large preview mode using the Edpuzzle share feature so students can clearly view and interact with the instructional content as part of the lesson.
Technologies for Assessment



- Live games with real-time leaderboards to increase engagement.
- Customizable quizzes with images, videos, and polls.
- Team mode for collaborative learning.
- Flashcards with text, images, and audio support.
- Multiple study modes including Learn, Test, and Match.
- AI-powered study suggestions and adaptive learning features.
- Self-paced quizzes with instant feedback.
- Detailed performance reports for teachers.
- Memes and gamification elements to increase motivation.
A high school Biology teacher is teaching a unit on cell structure and function to 10th grade students in a face to face classroom setting. The instructional content includes identifying cell organelles, understanding their functions, and comparing plant and animal cells. After delivering a mini lecture and guided practice activity, the teacher uses Kahoot as a formative assessment tool.
Students join the Kahoot quiz using their devices and answer multiple choice and image based questions related to the lesson. The live leaderboard and timed responses increase engagement and encourage active participation. The teacher is able to immediately identify misconceptions based on class response data and adjust instruction as needed before moving to the next lesson.
This assessment benefits learners by making review interactive and motivating. Students receive instant feedback on their answers, which reinforces correct understanding and clarifies errors in real time. It also lowers assessment anxiety because the game like format feels less intimidating than a traditional test.
For instructors, Kahoot provides real time data and performance reports that help track student understanding and guide instructional decisions. It supports differentiated instruction by highlighting which concepts need reteaching and which students may require additional support.
This type of technology based assessment enhances engagement, increases participation, and promotes active learning while providing meaningful data to inform teaching practices.
The following is an example assessment created using Quizizz:
Social Bookmarking Tools: Symbaloo
Symbaloo is a visual social bookmarking tool that allows users to organize and share web resources through customizable dashboards called webmixes. Instead of saving bookmarks in a traditional browser list, Symbaloo uses colorful tiles that link directly to websites, documents, videos, or other online tools. One unique feature is its visual tile interface, which allows users to easily identify resources using icons and colors. Another feature is webmix sharing, which lets users publish or share their collections of links with teams, classrooms, or the public. Symbaloo also includes collaboration capabilities, allowing multiple users to contribute resources to the same webmix. Additionally, it provides cloud-based access, meaning users can access their bookmarks from any device without relying on a single browser or computer.
A company is experiencing challenges with employees spending too much time searching for important resources such as training materials, company tools, and frequently used websites. Important links are often scattered across emails, internal documents, and personal browser bookmarks, which leads to inefficiency and inconsistent access to information across teams. Introducing social bookmarking with Symbaloo would allow the company to create shared dashboards that organize key resources in one place. By implementing Symbaloo, the organization can streamline access to essential tools, improve knowledge sharing among employees, and reduce time spent searching for information. This solution would also help new employees quickly locate important resources during onboarding while ensuring that teams are using the most up-to-date links and materials.
The following are examples of social bookmarking:
Infographic Creation
Tool Used: Canva
Sources
Reigeluth, C. M. (1999). Instructional-design theories and models: A new paradigm of instructional theory.
https://books.google.com/books/about/Instructional_design_Theories_and_Mod.html?id=0cZqAAAAMAAJ
Merrill, M. D. (2002). First Principles of Instruction. Educational Technology Research and Development.
https://link.springer.com/article/10.1007/BF02505024
Gagné, R. M. (1985). The Conditions of Learning and Theory of Instruction.
https://www.routledge.com/The-Conditions-of-Learning-and-Theory-of-Instruction/Gagne/p/book/9780030347572

Learning Management System
Learning Context:
Canvas can be used for onboarding new Account Executives in a corporate setting. The course would include modules on company overview, product knowledge, and sales strategies, along with quizzes and scenario-based activities.
The target learners are new hires completing training asynchronously, allowing them to learn at their own pace while tracking progress through Canvas.
Example Artifact:
